Revisit: Kirby’s Adventure (NES)

Oh boy, Kirby’s Adventure! So many memories come to mind when I think about this game. To be fair, I understand that these feelings come from any Kirby game. Kirby is my absolute favorite game character, and I’ll take this little pink puff ball over any other character, any day. If you’ve never played a Kirby game before, you may be wondering why I think the little guy is so awesome. By the time I finish explaining this game, I hope you’ll understand.

HAL Laboratory developed Kirby’s Adventure, which was published by Nintendo in 1993 for the Famicom and NES. This is the sequel to Kirby’s Dreamland for the GameBoy, making it the second in the series. It is worth noting that Kirby’s Adventure was created by the legendary Masahiro Sakurai. Sakurai is best known for creating the N64 classic, Super Smash Bros. That’s right, the man who created the game that allows us to pit our favorite Nintendo characters together also created this loveable pink ball of gluttony.

Kirby King

Although Kirby’s Adventure has a somewhat basic plot, my god is it adorable. King Dedede has stolen the Star Rod from the Fountain of Dreams, which is making the citizens restless and unable to dream. Dedede broke the rod into 6 pieces, giving them to his 6 allies. It’s up to Kirby to get the rod back so that everyone can dream again. That’s pretty much it. Like most NES games, the story is kind of just there to justify why you are doing stuff. Luckily there is a little more towards the end, but I don’t want to reveal any spoilers. Just know that the story isn’t vital, but it’s adorable and a nice bonus for the game.

To those of you who have played a main series Kirby game before, congratulations, you understand the gameplay for Kirby’s Adventure. Allow me to explain it for those of you who haven’t. Kirby’s Adventure is a side-scrolling platformer with some unique tweaks that make it stand out. Unlike other platformers of the day, Kirby has the ability to inhale large amounts of air, giving him the ability to float around. This is useful for dodging enemies as well as reaching new platforms. He can also inhale enemies and shoot them out of his mouth as a star. This is a useful weapon during boss fights and fighting from a distance. However, the characteristic Kirby is really known for is his ability to inhale enemies and absorb their power. There are 25 different copy abilities in the game, ranging from the classic sword or hammer to interesting microphone and UFO abilities. This variety adds a lot of replay value to the game since it gives you the opportunity to go back and experiment with different powers. This is actually the first Kirby game to incorporate this ability. In Kirby’s Dreamland, Kirby could only float and launch stars, so this new power was a huge change that added much more variety to the series.

Kirby may be an absolute blast to play, but the graphics and music are where it really shines. Being released late into the NES life cycle, HAL knew how to push the power of the NES. This is graphically my favorite game on this system. The colors are bright and vivid, with large character sprites traversing detailed backgrounds. Everything is relaxing and unbelievably fun. The animation for all of the sprites is fluid, and each world has its own unique feel that truly makes it seem like you are exploring all of Dreamland. Playing this game is perfect stress relief. Let’s not forget about the soundtrack either, because it’s incredible. Every song is relaxing yet full of life, making it the perfect complement to the rest of the game. Practically every game in the series has a few of these songs on their soundtrack. If I would have to pick a favorite song on the soundtrack, I’d pick Green Greens. It is the quintessential Kirby song that never fails to get me excited when I hear it.

Kirby's Adventure

Kirby’s Adventure is a classic for a reason. It is a well-tuned platformer that oozes charm and style that is incredibly unique. It may not be difficult, but I’ve always viewed Kirby as a game that users play to relax. The soothing music and visuals, as well as the easily accessible gameplay, make this a great game for beginners and experts alike. The length being on the shorter side doesn’t stop it from being a must-play. If you know someone that claims to not like video games, let them play this and see what their opinion is after. There’s a good chance that you’ll be surprised.

There is no shortage of options to play this classic. If you want to play the original, you can always go with the NES or Famicom version (the Famicom uses a cute pink cartridge). There is also a remake for the GameBoy Advance known as Kirby’s Nightmare in Dreamland. This version features updated graphics and sound, as well as bonus mini games and 2-4 player co-op. Both this and the original are available for the Wii U and 3DS Virtual Console. There is also The Kirby’s Dream Collection for the Wii, which has Kirby’s Adventure, another 5 Kirby games, and a soundtrack. Kirby’s Adventure will also be conveniently included on the NES Classic Edition, as well as the recently announced mini Famicom. None of these options are very expensive, so it shouldn’t be too difficult to give this pink puff ball a chance.

Advertisements

One thought on “Revisit: Kirby’s Adventure (NES)”

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s